Tuesday, 23 February 2010
Final idea
we decided to change our idea for film extract because our initial idea gave away all the story and it would turn out into a whole film . our new idea is again going to be the opening sequence in which
Friday, 12 February 2010
How filming went?
All in all the filming went well, but there were some problems one was because it was in a house most of the shots had to be mid shot or close up as long shots were a problem because of cramped conditions .
Friday, 5 February 2010
Shot List
Shot 1: Med. shot
Props:Guitar merchandise,clock
Pan across chest of drawers, which is covered in guitar related products. (Picks, magazines etc) A clock is placed on the end.
Shot 2: Close Up
Props: Clock
Close up on clock, displaying '5:00'. The alarm is going off.
Shot 3: Birds eye view/ Close up
Props: N/A
Close up on Alex's face in bed. With a groan, he wakes up, rubbing his eyes.
Shot 4: Med. Close up
Props:Bed
Alex's legs in bed, swing out.
Shot 5: Point Of View
Props: Guitar, Stand
Alex getting out of bed, sees guitar in corner of room on stand.
Shot 6: Mid shot
Props: Guitar, Stand
Alex picking up guitar.
Shot 7: Extreme close up
Props: Amp, lead
Lead being plugged into socket. An exaggerated electrical crackle is heard.
Shot 8: Extreme close up
Props: Amp
Knobs on amp being adjusted
Shot 9: Mid Shot
Props: Guitar
Alex commences playing guitar.
Shot 10: Extreme close up
Props: Guitar
Close up on fretboard, more guitar playing.
Shot 11: Close Up
Props: Guitar
Close up on main body of guitar.
Shot 12: Close up
Props: Clock
Close up on clock, this time showing '7:00'
Shot 13: Close up
Props: Guitar ,Stand
Guitar is put back in stand.
Shot 13: Close up, Match on action
Props: Guitar, Stand
Match on action of previous, shot, this time form behind the stand.
Props:Guitar merchandise,clock
Pan across chest of drawers, which is covered in guitar related products. (Picks, magazines etc) A clock is placed on the end.
Shot 2: Close Up
Props: Clock
Close up on clock, displaying '5:00'. The alarm is going off.
Shot 3: Birds eye view/ Close up
Props: N/A
Close up on Alex's face in bed. With a groan, he wakes up, rubbing his eyes.
Shot 4: Med. Close up
Props:Bed
Alex's legs in bed, swing out.
Shot 5: Point Of View
Props: Guitar, Stand
Alex getting out of bed, sees guitar in corner of room on stand.
Shot 6: Mid shot
Props: Guitar, Stand
Alex picking up guitar.
Shot 7: Extreme close up
Props: Amp, lead
Lead being plugged into socket. An exaggerated electrical crackle is heard.
Shot 8: Extreme close up
Props: Amp
Knobs on amp being adjusted
Shot 9: Mid Shot
Props: Guitar
Alex commences playing guitar.
Shot 10: Extreme close up
Props: Guitar
Close up on fretboard, more guitar playing.
Shot 11: Close Up
Props: Guitar
Close up on main body of guitar.
Shot 12: Close up
Props: Clock
Close up on clock, this time showing '7:00'
Shot 13: Close up
Props: Guitar ,Stand
Guitar is put back in stand.
Shot 13: Close up, Match on action
Props: Guitar, Stand
Match on action of previous, shot, this time form behind the stand.
Thursday, 4 February 2010
Friday, 29 January 2010
Cinematographer
my job in the production of this film is to organize shot types and general shot composition i will be working closely with the editor, some films that has influenced me are
the doors
i like the use of camera angles and the way the band is shot to show there importance this is done by use of closeups on the lead singer and various reaction shots of band members
the doors
i like the use of camera angles and the way the band is shot to show there importance this is done by use of closeups on the lead singer and various reaction shots of band members
Editor
The role I will be filling is Editor. This will involve cutting all the footage down to the correct length, putting it in a coherent order, and working closely with our Cinematographer to create various filters and effects. I will also be responsible for creating the titles and crerdits appear on screen. Underneath is a section of film I feel is highly effective. I particularly like the constant change of pace, shown by a mixture of fast cuts, and longer cuts. This reflects on the carnage on screen, without dwelling on any specific details for too long. Also, the combination of editing and cinematography creates fear the viewer, even though 'the enemy' are never really seen, just the damage they are doing
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